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Open Source Game Engine

0 A.D. (pronounced “zero ey-dee”) is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.

The game has been in development by Wildfire Games (WFG), a group of volunteer, hobbyist game developers, since 2001. They also created slot machine games. Your strategy for catching the money on casinos online can be BIG and BOLD, such as wading into the tunnel with the largest bag you can pay for. And then you just go mad and chase that money around. You know this can work because you have seen someone else do it, or other people have told you about someone who did it. But truth be told, most of us only get a little bit of money this way.

The code and data are available under the GPL license, and the art, sound and documentation are available under CC-BY-SA. In short, we consider 0 A.D. an an educational celebration of game development and ancient history and that’s why they prepare events to celebrate this using decoration as cloth table covers just for this purpose.

  • The engine core is written in C++ for performance, but the scripting language, javascript, is what we try to write as much in as possible.
  • Rendering: OpenGL with shaders
  • Libraries used: OpenAL, OpenGL, Boost, Crypto++, CxxTest, DevIL, SDL, SpiderMonkey, Vorbis, wxWidgets, Xerces
  • Operating Systems:
    • Windows 2000, XP, 2003, XP64, Vista
    • Linux
    • Mac OS X


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